File manager bug
The game's file manager may lock up when attempting
to scroll down the list of saved games. The system will have to
be reset, causing the loss of everything accomplished in the current
session.
Save game bug
The game keeps track of everything that was changed
as it is played. As more of the house is explored more things
are changed, which results in a larger save game file. After over
80% of the maps are explored, the size of save game file can actually
exceed the 16K limit of the 3DO nvRAM. At this point, only one
save game can be present. This is a design flaw from the original
Saturn version from which the 3DO version was based. When quitting
the game, the file will be lost instead of being saved. Since
there is no warning when a save is made, everything appears to
be normal.
Use the following technique to try to avoid this problem:
Use the 3DO Game Guru to compress
all save game files that can not be deleted.
Before saving, use the "Storage" option to check how
much nvRAM is used and available.
Exit the "Storage" option (without scrolling) and save
the current session.
Use the "Storage" option to verify that the nvRAM numbers
have changed.
If the save was successful, the bytes available should decrease
and the bytes used should increase.