Mini-games
To unlock the mini-games, successfully complete the
game under any difficulty setting.
Disarms
Every type of weapon has five disarms ([Circle],
[Up] + [Circle], [Left] + [Circle], [Right]
+ [Circle], and [Down] + [Circle]). An exception
is the shotgun, which [Circle] and [Up] + [Circle].
Note: Disable the "Random Disarms" option or you will
not learn any new ones.
The disarms are held by one enemy on each level possessing guns.
Go through the levels, disarming everyone possible. Keep tabs
of who you were able to disarm in a particular room before you
die. When you continue, you will know which ones are remaining
to disarm until you check everyone. Then, move on, save, and repeat.
There is a shotgun disarm on mission 2 after the Boss. There are
fuve disarms for all weapons, including the shotgun. The enemies
will only unlock disarms for the weapons they are using, and of
course there are no disarms on the levels without guns. Always
use cover, duck behind something, or wait around a corner and
be patient. Eventually, they will approach closer. Press one of
the [Circle] combos their fate is sealed. Draw them closer
one by one and disarm them or take them hostage systematically,
while never exposing yourself. The objective is to not get shot,
or go down in a blaze of glory.
The following are all the disarm moves in the game.
Pistol disarms
One-two Crunch: Press [Circle].
No Brainer: Press [Left Analog-stick Up] + [Circle].
One For The Road: Press Left Analog-stick [Right]
+ [Circle].
Hard Boiled: Press [Left Analog-stick Down] + [Circle].
Bullet In The Head: Press [Left Analog-stick Left] + [Circle].
Shotgun disarms
Beeyatch Kicks: Press [Circle].
Peek-A-Boom: Press [Left Analog-stick Up] + [Circle].
Make A Wish: Press Left Analog-stick [Right] + [Circle].
Keep Your Chin Up: Press [Left Analog-stick Down] + [Circle].
A Perfect Ten: Press [Left Analog-stick Left] + [Circle].
Rifle disarms
Moving Violation: Press [Circle].
And F'n Stay Down: Press Left Analog-stick [Up] +
[Circle].
Twist And Shoot: Press Left Analog-stick [Right] +
[Circle].
Sunny Side Up: Press [Left Analog-stick Down] + [Circle].
Rolling Thunder: [Left Analog-stick Left] + [Circle].
Defeating Diggs
Diggs is the ex boxer you will have to face in the
later part of the game. When he reaches three quarters of his
health, gas which will hurt you will be turned on. You can knock
off his gas mask and put it on. Keep pressing [Triangle]
to dive and he cannot touch you. His power will slowly go down,
and he will soon be defeated.
Defeating Hennessey
You have to fight Hennessey three times before you
can win. The first time he will have an electric riot shield,
making it impossible to attack him head-on. In order to defeat
him, you have to first get rid of the shield. To do this, lure
Hennessey into the fountain in the middle of the battle area.
He will electrocute the water and shock himself. Make sure that
you are not too near the fountain or you will get shocked as well.
Another way is to repeatedly circle the fountain, keeping good
distance between Hennessey and yourself. While circling, there
should be a gun lying on the ground, relatively close to the water.
You can pick this gun up and shoot Hennessey with it, slowly taking
out his shield. Do not worry about ammunition, as the gun regenerates.
This may take awhile, but it is possible to kill Hennessey without
taking damage. After the shield is broken, Hennessey runs off
to hide, all the while mocking you. You will have to take out
a couple of his GAC goons, but they provide no more of a fight
than they did in previously. Note: You are now weaponless. Do
not get too excited when you find the gun sitting in front of
the doors -- it gets knocked out of your hands and out of reach
before the fight starts. In order to defeat Hennessey you now
have to fight him hand to hand, except he has an advantage, fire
fists. Do not let him get too close to you, but at the same time,
try to throw him as much as possible. Eventually when he gets
to about half health, he will comment about how it is getting
chilly and open a huge furnace door. This is where it gets a little
easier. Throw Hennessey into the new area and watch his health
deplete as he burns. Repeat this to take him out for the second
time. The third time, he walks out completely engulfed in flames,
at full health. Even though he is encompassed by flames, continue
throwing him into the furnace so that he can take more damage
and you will finally avenge your father's death.
Defeating Pinnacle
While fighting Pinnacle, repeatedly press [Jump]
to easily dodge his attacks. Jack will automatically turn to face
Pinnacle before he jumps -- you do not have to worry about getting
too far away from him. While Jack is jumping, he is impervious
to all of Pinnacle's attacks. Do this repeatedly to tire Pinnacle
out, then jump on his back and finish him off. You can also attack
Pinnacle in front by punching and using low kicks, but this is
not recommended as it does not take much damage from Pinnacle.
Defeating the helicopter for the
last time
Immediately when the level begins, run up to the pillar
in front of you for cover. Enter wall mode and equip Shadow as
your weapon. Spin out to the left and kill the first man. Exit
wall mode and wait until the second man comes at you, then kill
him. There will be more men. Stand back and kill them from near
the pillar. If one gets close enough, it helps to use him as a
shield. After men stop appearing from the helicopter, equip your
M4 and target the man across the room on the raised section of
the level. Do not target anyone on the highest balcony. Run at
him while firing. Be careful -- he has a rocket launcher. Run
side to side. Also be careful not to run past the fountain. If
you do, the helicopter will be able to shoot you. After killing
that man, make sure no one else is appearing from the helicopter.
Get the rocket launcher that is in front of the fountain. After
that, equip your rocket launcher and run back to the point on
the ramp where it starts to decline. This ramp is near the beginning
and between the two pillars you started near. Manually aim at
the helicopter from here. If you cannot hit it, move forward until
you can. Do not miss with the rocket launcher, as it will take
even longer to defeat the helicopter. Use every gun you have and
all your ammunition on this. It does not do much, but it does
work. After all your ammunition is used, go left and act as if
you are going up the balcony stairs. Go up them to the first platform
and get the pistol. The last man you have to kill will also be
there. After you have killed him, run back to the ramp and shoot
the helicopter with all your ammunition again. The pistol will
appear again in the exact location. Get the pistol again. There
will not be any more men. Go back to the ramp again. Shoot the
helicopter with all your ammunition. Keep repeating this until
the helicopter is defeated.
Defeating people without guns
To defeat people that do not have guns easier, keep
blocking and dodging. If you do not dodge, you will still get
hurt. When you are in the prison, you will learn how to reverse
a grab. This allows you to avoid getting hurt when they grab you.
When you reverse the grab, you will throw their arms in the air.
This will leave them open to attack (punch, kick, grab, etc.).
However, they can still block.
Chapter 1: All pistol disarms
When you start the level, a man will appear and try
to shoot you. Lock on to him and use your dog (Shadow) to kill
him. Shadow will bring his gun to you. When you kill him, another
man by a crane will start to shoot. Lock on to him and shoot him
with the gun you received. When you kill him, some pipes will
fall down, making it appear as if you cannot get through. However,
you can. Immediately when you enter, a man will come up behind
you and say "Drop it!". You will throw down your weapon
and turn around. When you turn around, you will not be able to
move anymore --this will make it easier. You will be prompted
to press [Circle] to disarm him. You can either do that,
or do it with the Analog-stick. To get all of them, keep
doing the level over or try it the old fashioned way.
Chapter 3: Spine break
When you are locked up "Iron Point" and are
walking around in the hall only two or three people will be around.
One of them will run up to you and say something. When you run
away, they start to walk away. As they walk away you can go in
back of them and do the grab. However, they move too much and
you will end up breaking their back.
Chapter 3: Ledge in mine
If you are having trouble getting across the ledge
in the mine after the prison break, go to the wall with the ledge
and enter "wall mode". You will scoot across and will
not perish in a darkened abyss.
Chapter 13: Voice access
Kill one of the men that has green on. You will see
a man in yellow walk out in the open and run back. After a moment,
the man in the yellow will run over to you. When he does this,
and grab him. If another man runs with him, kill him and leave
the man in yellow alive. Take him to give the voice authorization
and you will be able to open gate. When you go over to the gate,
a lot of men will be there. An easy way to kill all of them is
to run up to them and grab one as a shield. The man you grab will
get killed quickly. Keep doing this until only one person remains.
Chapter 14: Fahook uses bottle
After defeating Fahook once he goes into the back of
the plane, when you get him very low on life he will drink from
his bottle. At this time you should shoot the bottle out of his
hands before he gains too much life. Doing this three or four
times will destroy his bottle. Finish off his remaining life points
and watch the intermission sequence.
Use the manual aiming to shoot things. When you are on manual,
you can aim at the bottle. You will need to do this three or four
times. When the bottle is shot off Fahook, you need to make Fahook
go near the open back part of the airplane. Once there, shoot
him and Fahook will fall off and die.
Training: Unlimited ammunition
At the beginning of the training, after you blow the
men up with the canister, switch weapons to your pistol. You can
shoot with out running out of ammunition.
Destroying the clown van in the cemetery
Use the canisters that explode and drop one on either
side of the gate, in the corner between the wall and the gate.
Do not throw it. Walk away and shoot the canister. Repeat the
process until the van is destroyed. This may take a while, but
it works.
Throw a few canisters at the van without shooting them. This works
best when at mid field. When you have them in front of the van,
throw one at the van and wait until the can gets directly in front
of the gunner then shoot it. This will take a lot of life out
of him. A few more and it is done.
Flaming Fisted Man warning
After defeating Flaming Fisted Man, the game restarts
itself. This does not allow you to save your game, meaning that
you either start a new game or continue fighting Flaming Fist
Man repeatedly.
Glitch: Dive into Mayor Pinnacle
When fighting Mayor Pinnacle, tap [Triangle] and
dive into him. The game does not allow him to punch you while
diving. After he gets tired from trying to hit you, get behind
him and press [Circle] to choke the mayor.
Glitch: Get stuck in hole
When you are escaping from prison in the riot and you
go down to the sewers and to the caverns, get to the first boards
you use to go across. If you fall, you do not die. You will be
down in the dark hole and cannot get out.