The Suffering Cheats - Xbox
Primary Collection of Cheats
Full health
Hold [L] + [R] + [X] and press [Down]x3,
[A], [Up]x2, [Down], [Up], [A] during
game play. A message will confirm correct code entry.
Full Xombium bottle
Hold [L] + [R] + [X] and press [Right]x2,
[Up]x2, [A], [Left], [Right], [A], [Right],
[Up], [Right], [A] during game play. A message
will confirm correct code entry.
Reload ammunition for current gun
Hold [L] + [R] + [X] and press [Right]x2,
[Down], [Up], [Left], [Right], [Left]x2,
[A] during game play. A message will confirm correct code
entry.
Refill ranged weapon ammunition
Hold [L] + [R] + [X] and press [Left]x2,
[Up], [Down], [Right], [Left], [Right]x2,
[A] during game play. A message will confirm correct code
entry.
Shotgun with full ammunition
Hold [L] + [R] + [X] and press [Left]x3,
[Down]x3 during game play. A message will confirm correct
code entry.
All items and weapons except for Gonzo
Gun
Hold [L] + [R] + [X] and press [Down],
[Up], [Down], [Left], [Right], [Left],
[A], [Up], [Left], [Down], [Right], [Up],
[Right], [Down], [Left], [A], [Down]x3,
[A]x2 during game play. A message will confirm correct code
entry.
Gonzo Gun
Hold [L] + [R] + [X] and press [Left],
[A]x3, [Right], [Left], [Right], [Left],
[Up], [A]x3, [Down], [Up], [Down], [Up],
[A] during game play. A message will confirm correct code
entry.
Grenades
Hold [L] + [R] + [X] and press [Right]x3,
[Left]x3 during game play. A message will confirm correct
code entry.
Molotov cocktails
Hold [L] + [R] + [X] and press [Down]x3,
[Up]x3 during game play. A message will confirm correct
code entry.
Increase negative karma
Hold [L] + [R] + [X] and press [Left]x2,
[Down], [Up], [A] during game play. A message will
confirm correct code entry.
Overcome insanity
Hold [L] + [R] + [X] and press [Right]x3,
[A], [Left]x2, [Right], [Left], [A]
during game play. A message will confirm correct code entry.
Bloody Torque
Hold [L] + [R] + [X] and press [Up],
[Down], [Left], [Right] during game play. A message
will confirm correct code entry.
Clean Torque
Hold [L] + [R] + [X] and press [Down],
[Up], [Right], [Left] during game play. A message
will confirm correct code entry.
Old movie mode
Hold [L] + [R] + [X] and press [Up],
[A], [Left], [A], [Down], [A], [Right],
[A] during game play. A message will confirm correct code
entry. Press [Start] to disable this effect.
Psychedelic mode
Hold [L] + [R] + [X] and press [Left]x2,
[A], [Right]x2, [A], [Up]x2, [A], [Down]x2,
[A] during game play. A message will confirm correct code
entry. Repeat this code to disable its effect.
New family picture
Hold [L] + [R] + [X] and press [Up],
[Right], [Up], [Right], [Up], [Right],
[A] during game play. A message will confirm correct code
entry.
Wrinkled family picture
Hold [L] + [R] + [X] and press [Up]x2,
[Right], [Up] during game play. A message will confirm
correct code entry.
Bloody family picture
Hold [L] + [R] + [X] and press [Left],
[Down], [Left], [Down], [Left], [Down],
[A] during game play. A message will confirm correct code
entry.
Dirty and wrinkled family picture
Hold [L] + [R] + [X] and press [Left]x2,
[Down], [Up] during game play. A message will confirm
correct code entry.
Suicide
Hold [L] + [R] + [X] and press [Down]x4
during game play. A message will confirm correct code entry.
Playable introduction sequence
Successfully complete the game, then start another
game to play a "bonus level", which is the original
introduction sequence with "director's commentary".
To hear the commentary, jump on the crow that lands in a corner.
Monster Archives
Successfully complete the game after using the monster
transformation as many times as possible.
Torque's Archives
Successfully complete the game after following the
evil choices when given the opportunity.
Torque's Family Archives
Successfully complete the game after following the
good choices when given the opportunity.
Constant images
When you enable the "All items and weapons"
code or two or more codes, you will constantly receive images
from Dr. Killjoy's room, where he has all the ink blot pictures
everywhere on the walls where the man that had his eyeball taken
off. To stop this side-effect, simply load a saved game before
you entered the codes.
Hints
Defeating Fire Ghosts
To kill the Fire Ghosts, first reduce them to an ash
pile. Then, shoot the pile of ash to finish them off. Otherwise
they will come back and gang up on you
Defeating the green smoke creature
First, turn off all four pipes leaking green gas in
the corners of the room. Then, shoot the rope tied on the wall,
near the far end of the room, to drop the box hanging from the
ceiling onto the vent that the green light is coming from. Then,
shoot the other rope tied to the wall near the railed door to
drop the covering to the vent. The last vent covering is in front
of boxes which will explode when you shoot them. After these vents
are blocked, drag the box over the vent nearest the dead inmate.
Next, wait for him to get in front of the fireplace and take the
from of a man. When he does this, turn the crack so that the gas
pushes him into the fireplace. Then, run over and shut the door.
Defeating Main Liners
In the shower area where countless Main Liners keep
appearing, turn the water off on all the showers and kill whatever
remains. They will stop coming.
In order to not get any health damage when a Main Liner jumps
on you and tries to stab you, press "Health" constantly.
The Main Liner will jump off Torque as usual, but no damage or
dizziness will occur.
Defeating enemies at the dock
Use the following trick to defeat the creature on the
last level at the dock. The big creature will smash open a gate
that has a control device that will lower a machine that shoots
out a purple beam. Dodge the creature's attack and stand so a
beam will hit you. There is a delay between beams. After being
hit, you will glow. Press [R] to throw a glowing ball. Aim
for the red spot on its chest. Keep throwing balls until the creature
falls in the water. If you cannot throw any more balls, stand
under the beam to recharge.
In the docks, where you have to battle the "Insane"
Torque, find the .50 cal machine and shoot him with it.
On the last level, you are isolated out on the docks and have
to fight the monster that is your alter-ego. Make sure you have
your shotgun (in the trailer in the preceding level). Immediately
as he appears, shoot him. Walk forward, to the right, and up the
ramp going to the fenced off piece of land. Run towards the fence
and to the left. Walk off the land where the fence ends. There
is a little shelf of land that you can stand on. On all difficulties
except "Impossible", you can stand on this shelf and
shoot the monster until he dies. It takes about sixteen shots
from the shotgun. You can then jump back on the land (this may
require several attempts) and deal with the hypo-monsters. The
best way to kill these is to shoot the ammunition boxes that are
spread around the level. You can also throw bombs in their vicinity
to kill them. If you are playing under the "Impossible"
difficulty setting, you can drop down to the shelf of land but
must move up a couple of yards or the monster will jump and you
will be thrown into the water. Once you are safe, he appears for
a few seconds then runs down to the main dock then jumps repeatedly.
Eventually, he comes back. You can shoot him with the shotgun
and throw cocktails at him until he dies. The big monster at the
end is relatively easy to kill. When coming from the fenced-off
land back to the dock, there is a fenced door to the right that
you can kick open. In three of the four places where the monster
appears, you can hide out and not be hurt. If you are energized
with the blue plasma, you can throw the plasma at him and avoid
being drawn close. When he attempts to shoot fire at you, jump
back to avoid being burned. There are boxes to hide behind if
he comes up on the side nearest to the fenced-off land. If one
of his whirling blue spirals hits you, just shoot at him in slow
motion as he tries to hit you until you are a safe distance way.
If you are a good person throughout the game, a man arrives in
a boat and you will jump aboard to get off the island. If you
are a bad person (i.e., shooting potential allies and everyone
else that you encounter), the ending changes. You will throw a
big box at the man who comes to rescue you (sinking his boat),
change into your alter-ego, then go back towards the prison to
apparently fight everybody who attacked you on the way. The alternate
beginning involves you being put into a prison cage and changing
into your alter ego (monster) after you have been provoked.
Defeating Slayers
After getting through the Asylum, the Slayers will
start to reincarnate after being killed. The only way to keep
them down is to blow off their heads.
Defeating enemies
In the level where there is a C.O. with a machine gun,
go upstairs and shoot the other C.O.'s coming down the stairs.
When you get upstairs, there is a hole on the floor where you
can shoot the C.O. with the machine gun downstairs.
Lighthouse gears
To get the lighthouse gears to turn, throw a stick
of dynamite at the handle. After this is done, Torque will be
able to turn handle.
To explain why the gears will not turn, take a look at them. They
have Slayer knives jammed in them. The quick way is to throw an
explosive, but you can also shoot them out.
Crossing the rock quarries
In the rock quarry, there is a fiery hole in the ground.
Use the crane control to knock a big rock off a ledge. The rock
will drop, block the fiery hole, and keep the Slayer from coming
out. In the other rock quarry, after helping another inmate to
cross, swing the crane towards you all the way to the left next
to the platform across the way. You will have to jump onto the
rock that is hanging from the crane. Get a running start and jump
onto the rock. If you do not do a running start, you will not
make it on top of the rock.
Passing through caves
When you get inside a cave system, leave flares in
the path that you have been to. This will prevent you from coming
down the same path again, wasting time and your flashlight battery.
Watch out for blood spots on cave ceilings where the "decapitated
chokers" appear.
Crossing the river
When you get to the point where Torque has to cross
a river and the bridge is out, shoot the chock underneath the
truck. The truck will roll onto the river bed. You can climb up
the truck and get to other end of the bridge. In another scenario,
a speeding prison bus will appear. Get out of the way and the
bus will crash into the river bed.
Destroying Dr. Killjoy's movie projectors
In the Asylum level, the key is to destroy all of Dr.
Killjoy's movie projectors. After destroying all the movie projectors,
you will be able to open doors and eventually get out of the building.
If you cannot destroy the projectors, find a way to block the
projection. You will see these movie projectors towards the end
of the game again. When you get into a room to battle Dr. Killjoy,
destroy the projectors. There is one on the second floor that
you cannot destroy. One will be in a crate hanging above. Find
the rope end and cut it to destroy the projector. Turn the switch
on next to the center table and stand underneath the contraption
hanging above. Get zapped, then throw a fireball at the monster
Torgue that is chained on the wall. The wall will explode, allowing
you to exit the level.
To defeat Dr. Killjoy in the Asylum level, you must shoot all
the projectors, which can be done easily by standing on the surgical
table without harm to you, since Dr. Killjoy brings the Slayers
back to life anyway. There is one camera in a cage above; shoot
the rope holder on the wall to destroy the camera. Another difficult
one is on the second floor. It can be destroyed by shooting the
fuse box below it on the wall.
Extinguishing fires
In the level where Torgue is in a big break room and
a fire is blocking the door, turn the sprinkler on. Look for a
drainage and block it with a soda machine. The water will then
flow toward the fire and put it out. You will also use this same
technique towards the end of the game, where the "fire ghost"
blocks your way with fire.
Helping Clem off the island
Go inside the boat and go up the ramp. Look to your
right to see two barrels held up by a chain. Shoot the chain and
the barrels will drop. Then, throw a stick of dynamite or a Molotov
cocktail and the ship will catch on fire. This will stop the monsters
from coming onto the shore.
Getting Torque's last Insanity move
easily
On your way to help the cop get to the Radio station,
their will be an endless amount of Slayers jumping out of the
trees. Keep killing them in Insanity mode until the experience
bar will not fill anymore. Stop the slayers from appearing, shine
the spotlight on the tree.
Filling Insanity meter
In the level where there is a group of shower areas,
go to the left and just dodge the "syringe throwing"
ghouls to get to the next door. You can stick around and shoot
some of the ghouls to fill up you Insanity meter. Note: When running
across the shower areas, do a "zigzag" pattern to avoid
getting hit in the back. There will a fire blocking your way.
Shoot the fire extinguisher to put out the fire.
Hallucination mode
When you see the monster Torque becomes, kill him.
If you cannot kill him, try using the Gonzo Gun.
Easy bad ending sequence
At the last section before you fight the final Boss,
enable the "All items and weapons except for Gonzo Gun"
code. After the confirmation message appears, you will be covered
in blood. Complete the game and you will unlock the bad ending
without having to play the entire game with the normal requirements.
More revolver ammunition
To get more ammunition for the revolver that you get
in the beginning, instead of waiting for that one person you find
to die from the electric chair, kill him with the sickle that
is found in the cell. The gun will have a lot more ammunition.
Quick revolver reload
Press "Reload" then do a dive. Your revolver will
be reloaded in one second.
Gonzo gun
When you get the room in the basement where you hear
your kid scream behind a wooden door, blow up the canisters near
it. Open the red door and turn left. There will be a wooden box.
Drag it back near the hole in the wall at the top. Climb it and
you will see a dead guard. Later in the game there will be a Gonzo
Gun.
The Crucible reference
When Tork and Ernesto defeat the Inferna around
the stake, Ernesto refers to the story of little girls accusing
locals of witchcraft. As a result, they were burned alive for
practicing witchcraft. This is a reference to The Crucible
by Arthur Miller.
The Ring references
When you are in the abandoned World War II bunker,
you will encounter a desk with three phones. Two of them are are
green and the other is red. Pick up the red phone first and you
will hear the a girl's voice say "You will die in seven days".
In Chapter 15 (An Eye For An Eye Makes The World Blind), as you
come from a staircase with two small Slayers and one large Slayer,
you will find yourself in a small room with white walls and a
few dead COs on the walls. There will be a phone next to the door
you need to go through. Pick it up, and one of the Inferna Girls
(the small girls in the pink nightgowns) will say, "You will
die, in seven days."
The Shining reference
After you leave the Asylum where you do all the
tasks with Doctor Killjoy, you will be in an area which has what
appears to be a nine-step staircase. Walk up it and follow the
wall. Sou should run into an opening that has walls made of some
type of vegetation. You will hallucinate and see images of your
children. As you follow them, they will run down one way. While
continuing to follow them you will encounter a corpse that is
sitting up against the vegetation wall, with an axe laying beside
him. This is a reference to The Shining, where Jack Nicholson
is chasing his son through the labyrinth and dies against one
of the walls inside. Note: The Shining was also mentioned
in the game's bonus material.
Iron Maiden references
On many of the walls you will find "If there is
a God, then why has he let me die", which is an exact quote
from the song "Hallowed Be Thy Name" by Iron Maiden.
Also, on two walls near the beginning of the game, the words "This
is a world that has gone very wrong for me", which is also
from the same song ("In a world that has gone very wrong
for me"). This is difficult to read because its written in
smeared blood.
Tool references
There are two references to a song by the band Tool
called "Ticks and Leeches". Early in the game look closely
at one of the walls. You will see the words "Ticks &
Leeches" which references the song. This is not a coincidence,
as later in the game, about where the Noosemen appear, written
on the wall are the words "Suck Me Dry", which is a
phrase constantly repeated in the song. Also, the phrase "I
hope you choke" or "I hope you choke on this" can
be found written on a wall some time before the gun fight with
the guards and the man with the gun turret. This is also part
of that song.
Torque actions
Remain idle during game play and Torque will start
doing strange things, such as poking himself with a shiv or dropping
his family photo. He will does different things when you hold
various weapons.
Game trailer
Remain idle at the new game screen. The trailer for
the game will eventually start playing.
Designer's Room
Explore the caves near the Lighthouse (in the second-to-the-last level in the game). Kill all monsters, (a dozen or more), (You might have to keep all three prisoners alive). Once done, fire erupts from the three cave pools in the main room. Toss an explosive into each fire pool. Once you've done this, a slight tremor will happen. Re-explore the far northwest cave (climb up area). A broken wall now reveals a secret room: Lead Designer's office: Killjoy dances on the Lead's head. Top Secret Documents are on the chopping block.Stan Winston's head is in a box on the floor. The telephone rings... answer it and Jimmy will talk to you.
Gonzo Gun
The Gonzo Gun is a secret weapon found rather late in the game in The Suffering. It's quite literally resembles a chicken. It has the same ammo capacity as the Dual Revolvers and fires, of all things, eggs. One hit kills (you only have 20 eggs and it doesn't kill the final boss). HOW: When you get the room in the basement where you hear your kid scream behind a wooden door. Blow up the canisters near it. Open the red door and turn left. There will be a wooden box. Drag it back near the hole in the wall at the top. Climb it and you will see a dead guard. Later in the game there will be a Gonzo Gun.