See Iverson's tattoos
To see the tattoos on Iverson's right arm, go to "Edit
Players". Then, go to "Upper Body" and remove the
sleeve on his arm.
Easy shots
When you are playing one-on-one, you can always hold
position of the ball . When you are going to shoot for position,
fake very fast for awhile. You will start to scoot up to the net
. Shoot from wherever desired.
Easy 100% shooting percentage for
team
Use the following trick for an easy 100% Shooting Percentage
For Team (minimum 20 shots) for 2,500 NBA Store Points. First,
create a player with maxed out stats (Height, Weight, Skills)
and make him a PG. Sign him to your team, re-order your roster
so he starts, and choose to play the Charlotte Bobcats in an exhibition
game, under the rookie difficulty setting. Use the "Double
team" play on defense to steal the ball and create easy fast
break dunks or have your maxed out PG back down the opposing teams
PG for easy buckets in the paint. Make a minimum of twenty consecutive
baskets and end the game without missing a shot. You will then
receive 2,500 points towards items in the NBA Store.
Easy dynasty mode
Go to the "Edit Players" option under "Team
Management" and max out all the stats of the players on the
team that you want to use in dynasty mode. Save the roster so
that you can use it in your dynasty. Go to dynasty mode and it
will load your roster. Your team will have maxed out stats.
Go to the settings menu. Then choose "Gameplay" and
change the fouls to "0". Then, go to "User"
and make everything "100" except "Substitution".
Go to "CPU" and set everything to "0". Then,
go to "Rules" and make "Foul Outs" "0"
and no fouls.
Challenging dynasty mode
Waive the worst player from your team so that you have
one open spot. Note: Only release a player with low skills and
a low one year salary. Then, sign the best player from the free
agent list. Then, trade him to a team for their worst player (40-0
overall rating). Next, release the player you got in the trade
and repeat the process as you feel is necessary. This works best
when you stop trading players when there are no more players on
the free agent list above a 60 overall rating. When you are done
trading, you can resign the player you waived in the beginning,
if desired.
Easy dynasty mode points
Before you start your dynasty mode, put all of the
All-Star caliber players in one team. Then, simulate through the
entire season in dynasty mode to earn points for unlocking items.
Increasing player rating in dynasty
mode
This trick requires at least 300 dynasty points to
buy a one game coach that helps the centers, forwards or guards.
This may not work for coaches who coach an entire team. Then,
switch every player on your team to that position. For example,
switch all your players to centers first then buy the big man
coach who will raise your players inside scoring by four. Then,
go back and edit your players again to their correct position
except for the centers. Make them a power forward or something
else. Then, re-order your line-up to your liking and simulate
one game (since you bought a one game coach). Go back and edit
your centers to their correct positions. Look at the ratings,
and your players should all have had their inside scoring increased
by four. If you have at least 10,000 dynasty points, you can buy
a team plane or new team locker room which raises your FG shooting
by four each home road or home game. To take advantage of this,
buy a plane or locker room, start a game, and look at the rating
to see if it went up then quit the game. If you go player stats
and look at the ratings, you should notice your players FG shooting
is up by four.
Getting great players for low salaries
When you are in "Sign Free Agents" in the
off-season of your franchise and you see a very good person at
a very high price ($300,000), just skip the free agent signing
and get to the new season. When you are done with training camp
go to "Sign Free Agents". If the player that you want
is still there, he will usually ask for the minimum price.
Blocking free throws
On an opponent's last free throw shot, choose the player
closest to the basket. As the ball is up in the air, charge in
and press [Triangle] to block. Your player will grab the
ball off the hoop, and this will result with your opponent missing.
Dunk off backboard
This is best done in practice mode. Line up with the
basket and press [Dunk] above or directly below the 3 point
line to make the ball bounce off the backboard. Then, run to the
basket and press [Triangle] to jump and dunk the ball. This
may require a few attempts.
Dunk packages
Each player is given a dunk package that determines
what types of dunks/lay-ups they will do. For example, Shaquille
O'Neal will do hard dunks while Vince Carter does aerial dunks.
One man alley-oop
This trick requires a big dunker such as Jermaine O'Neal.
Run towards the basket and press [Square] slightly behind
the free throw line. The ball should hit the rim. Run towards
the basket and press [Triangle]. If done correctly, the player
will slam it down. This may require a few attempts.
Technical foul
To get a technical foul, you must have no timeouts.While
playing on offense, press [Select] and you will get a technical
foul. Note: When you get two technicals nobody will be ejected.
Improved gameplay
Use the following slider settings to keep your gameplay
more realistic. Before the start of the game, switch sides and
go in to "Settings", then "Playbook", then
"Team Strategy". Turn "Crash Boards" on, and
switch back to your original team. This results in a lot less
unrealistic amount of fastbreaks.
Difficulty: All-Star
Quarter Length: 10 Minutes
Game Speed: 45
Free Throw Difficulty: 70
Boundary Force Field: 60
Injury Frequency: 50
Fatigue Effect: 45
Charge/Block Foul Frequency: 36
Shooting Foul Frequency: 47
Reach-in Foul Frequency: 61
In-air Collision Foul Frequency: 51
User Sliders
User Steal Ability: 50
User Interception Ability: 55
User Shot Block Ability: 20
User Dunk/Lay-up Block Ability: 27
User Freestyle Effectiveness: 50
User Dunk vs. Lay-up Frequency: 30
User Substitution Frequency: 76
User On-ball Defense Assist: 42
User Offensive Rebounding: 80
User Defensive Rebounding: 40
User Fakeout Discipline: 90
User Short Range Shooting: 39
User Medium Range Shooting: 43
User Long Range Shooting: 41
User Dunk Percentage: 50
User Lay-up Percentage: 45
User Adjusted Shot Percentage: 45
User On-ball Defense: 50
User Poor Release Shot Percent: 38
User Double-team Effectiveness: 45
CPU Sliders
CPU Steal Ability: 46
CPU Interception Ability: 46
CPU Shot Block Ability: 23
CPU Dunk/Lay-up Block Ability: 27
CPU Freestyle Effectiveness: 53
CPU Dunk Frequency: 27
CPU Substitution Frequency: 77
CPU Offensive Rebounding: 80
CPU Defensive Rebounding: 40
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 36
CPU Medium Range Shooting: 44
CPU Long Range Shooting: 42
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 45
CPU Adjusted Shot Percentage: 39
CPU Adjusted Shot Frequency: 40
CPU On-ball Physical Defense: 42
CPU Poor Release Shot Percent: 38
CPU Double-team Effectiveness: 43
Player ratings
These are the appropriate labels for players within
these ranges:
90-99: Superb. An extremely talented player above the All-Star
level.
80-89: Great. A player that can definitely play strong but not
considered as superior as others.
70-79: Good. A player who is not too high up in the ranks but
can play proficient games.
60-69: Fair. A player just above the average who can usually rack
up decent stats.
50-59: Mediocre. An average type of player who has the ability
to obtain ordinary stats.
40-49: Poor. A player who can sometimes give an average performance
but lacks intensity.
30-39: Bad. An inferior player that cannot contribute excessively.
1-29: Terrible. A player who competes at a horrible level.
Glitch: No free extra freethrow
During times when you get fouled and convert a shot,
the game will not give you an extra freethrow when you are supposed
to. Instead, you will have a chance to inbound the ball.
Glitch: Ball on top of the backboard
Sometimes when the ball bounces to the top of backboard
and goes out of bounds, the team will receive 2 points.
Glitch: Injured and a foul shot
When a player drives to the basket, then gets fouled
and injured at the same time, he will be replaced by another player
to shoot his freethrows. The player is allowed to return. In a
real NBA game, when another player shoots your freethrows you
are not permitted to re-enter the game.
Glitch: Offensive foul
When you take an offensive foul and the opposing team
misses the lay-up, the ball will go back to them. However, they
will pick up the offensive foul.
Glitch: Substitution error
When a player is about to shoot freethrows, the CPU
will substitute players after the last freethrow and not in-between
freethrows.
Glitch: NBA headbands
You can only give NBA headbands to created players.
Glitch: Skating effect
Players are usually seen having a "skating"
effect on the court while running or walking.
Glitch: Four or five point plays
Sometimes your player might get fouled and make the
shot. Sometimes instead of letting you shoot the extra free throw,
the game will give you the ball back. You will have another a
chance to score another basket.
Glitch: Generic shoes
Desmond Mason can only wear generic shoes.
Shaq O'Neal also cannot wear shoes other than generic because
Generic 17 and 18 are his signature shoes.
Glitch: Two different jerseys for Karl
Malone
In the demo FMV sequence, where you see the players
driving in, dunking, and making other plays, look for Karl Malone.
In the first clip where he appears, (when J-Kidd is driving to
the hoop against L.A.), you clearly see that he is wearing the
number 32 (Magic Johnson's number). Then, in a clip in which you
see Kobe driving to the hoop, look in the background and you will
see Malone again, but this time he is wearing the number 11 (his
real NBA number, for now).
Glitch: Skinny Shaq
Enter edit player mode and adjust any of Shaq's clothing
(shoe's, gear, etc.). When you accept to change his gear, he will
turn skinny. This is because the maximum weight for a created
player is 235 lbs. And his weight is in the 300 column.
Glitch: Give other player a loss
During online play, choose a team then at the tip off,
either win the tip off, or if your opponent wins immediately foul
him. Make sure no one shoots the ball. Next, quit the game. Once
you quit, press [Triangle] repeatedly from the time you see
Vince Carter's face on the screen until you reach the game modes.
Once you reach the game modes, log back on again. If your opponent
has chosen to return to lobby and accept the win, you will be
awarded the win instead. To counter this glitch you must choose
to continue versus the CPU.
Glitch: Commentary
When playing at home with player whose last name ends
with an ''s'', the announcer will pronounce the last name without
saying the ''s''. For example, "Gilbert Arena" instead
of "Arenas", and "Earl Boykin" instead of
"Boykins".