Faster Zoomer
Hold [L1] + [R1] to go faster on the Zoomer,
at the expense of maneuverability.
Turn faster when flying
When flying, hold [L1] + [R1] while turning.
This will insure a sharper turn.
Shoot cannons farther
To make the cannons at Misty Island and Sentinel Beach
shoot farther, hold [Square] or [Circle] + [X].
This helps with any steel boxes.
Super jump
Press [L1] + [X]. If timed correctly, you
will go into a crouch position and spring higher that you would
by double jumping ([X], [X]).
Do the rolling jump, then just as you touch the ground, press
[X]. You will jump as high as the double jump.
After double jumping, press [Circle] rapidly for a longer
jump.
Avoid fall damage
Press [Circle] to spin kick just before you hit
the ground and you will land perfectly every time.
Swim faster
Instead of holding the Analog-stick in the direction
you want to swim, keep tapping the Analog-stick in that
direction. By doing this, you will move about twice as fast.
Flying
In training mode, get Blue Eco to go through a door;
instead jump off the mountain side with rocks. If done correctly
you will be flying until the Blue Eco runs out.
Handstand
To make Jak do a handstand, find a cannon that fires
the exploding bags. For example, at the tower at Sentinel Beach.
Get on top of the barrel of the cannon. Try until Jak stands still
without sliding. Hold [R1] and press [X]. Jak will jump
high. Then, press [Square] to slam down. If done correctly,
Jak should do a handstand momentarily.
Defeating the Giant Plant
At the Giant Plant in the Forbidden Jungle level, run
from the first spike bug until the spikes go in, then destroy
it. The plant will try to eat you. Dodge it, and it will go to
sleep. Jump up on the leaves and hit the flower part. Repeat this
another two times. After he collapses, jump on his head and an
orb will appear. Jump on the head until no more orbs come out.
Defeating Gol and Maia
To defeat Gol and Maia, first access all Sages at their
citadel. After hitting the three Sages that are reachable (Blue,
Yellow, And Red), platforms will rise. Daxter will tell you to
go up them. There are rotating platforms that are difficult to
get on. Once at the top, follow the trail around until you see
the lamp to the Green Sage. Hit it and an intermission sequence
will start. The Green Sage will tell you about Gol and Maia's
robot. Go through the door to your immediate left. Hit the elevator
button to go up. Hit all the chests on top, as you will need them.
Hop onto the platform with the Blue Eco. You will now be with
the giant robot. Pick up the Yellow Eco then jump and fire to
break the robot's energy shield. Maia will yell, and a floating
drone will be released. Get to the Blue Eco and go to the launch
pad. Wait until about the third or fourth tone, then press [X]
to launch yourself away from the blast. Once back down, the robot
will shoot Green Eco into the Dark Eco pool. Dark Eco creatures
will appear. Use the Yellow Eco to kill them all. Then, go to
the Blue Eco vent and repeat the process with the floating drone.
Once back down, the robot will shoot out about five or six red
spheres. They cause a wave. Grab the Yellow Eco, and while jumping
over the waves, shoot at the robot to break off a weapon. Repeat
the process of the floating drone once more. Then, grab the Yellow
Eco again then try and dodge the fireballs the robot throws. Shoot
at the arm until it breaks. The ending sequence will begin. Then,
if you have not already done so, go back to each location to complete
each task. Collect 101 Power Cells to open the door on top of
Gol and Maia's Citadel.
If you do not defeat Gol and Maia the first time, you will regenerate
on the silo with only three hearts. To get an extra life, look
to the right. A large ball of Green Eco will be in front of you,
but do not use it yet. Instead, get on the Precursor platform
(it has a blue lightning bolt) docked next to it. Fly on it up
to the top of the citadel. All the chests will be there. Break
as many as desired; you will not be able to get up any more until
you die again. Ride the platform back and defeat Gol and Maia.
Defeating the Klaww
At the Klaww in the Mountain Pass level, dodge the
boulders. The last one he throws will contain Blue Eco. Get it,
and a bridge will appear. Run to the end, dodging the boulders
as you go. Get the Yellow Eco at the end, and when he starts to
make a big boulder, fire away. Keep blasting him until he drops
the boulder on his head, then run back to the first three platforms
and repeat the process another two times.
Defeating spiders
The easiest way to kill the spiders in the spider's
cave is to Jak's uppercut move ([L1] + [Square]). Avoid
the purple stuff they spit at you, and position yourself underneath.
Use the uppercut to kill them in one hit
Get to Yellow Sage
When you get to Gol and Maia's Citadel, free the Blue
Sage first and go on the Blue Eco platform. Roll, then jump off.
You will be able to free the Yellow Sage without having to go
through the obstacles. Note: This may require some practice to
avoid falling.
Jump to first Precursor Rhymer
It is nearly impossible to jump to the first Precursor
Rhymer. However, if you do a very high and long jump, you should
be able to make it. Also, to kill the things that appear from
the plant, run away from them until their spiked back goes, then
spin kick them.
Sentinel Beach Scout Fly
To do a uppercut, hold [R1] then press [X].
Do this is in Sentinel Beach. Go to the cave and uppercut the
poles to make them come out of the ground. Jump on them to get
to a hard to reach Scout Fly.
Power Cells
Go in the Forbidden Jungle and talk to the person that
is standing on a bridge. If you catch 200 pounds of fish, he will
give you a Power Cell and let you ride his boat until dark.
To get the electricity to work for Sandover Village. go into the
Forbidden Jungle and go behind the big building. There should
be a little building on the right. Get on top of it and break
the mirror by kicking it in the air. Follow the beam to the next
pole. Keep on doing this until it is done, then go to the mayor
for a Power Cell.
Use the following trick to reach the Power Cell on top of the
raised chamber in Lost Precursor City. Once the chamber gets raised
to the surface, go back in the chamber and go under water. Once
it is stopped and the door opens, get out and climb the stairs
to get to the top of the walkway. Watch out for spinning Lurkers.
Double jump to get the Power Cell on top of the chamber, then
raise the chamber back up to the surface.
Go to Snowy Mountain, and at the side of a cliff near where some
Lurkers that pop up from the snow are attacking you, there are
a few pine trees. There is a hidden passage behind the trees.
Get past the icy obstacles to find a yellow vent switch (similar
to the blue one in Forbidden Temple). After you activate it, go
to mountain pass. There will be a Yellow Eco vent near the cave.
Get the Eco and turn to your left. There is a suspiciously colored
boulder in the cliff wall. Blast it with Yellow Eco and you will
find a hidden Power Cell behind it.
Go near the Spider Cave then turn around. You will see a metal
box. Go in the Spider Cave and find a yellow Eco vent close to
the opening of the level. Run as fast as you can with yellow Eco.
Run towards the box on the second step. Jump and fire as much
as possible. Then, run up there to find a Power Cell.
Go to the Spider Cave then go to the nearest Yellow Eco vent.
Fill up and roll jump (run and press [R1], [X]) to the
first stair to the entrance. From there, you will see a steel
box on the cliff-like structure. Shoot it and a Power Cell will
fly out into your reach.
Extra Precursor Orbs
After defeating the giant plant in the Forbidden Jungle,
go back and jump on what looks like the left eye of the plant.
An orb will appear. Grab it and repeat. You should be able to
get at least four orbs out of it.
To get the ten Precursor Orbs under the Blue Eco Device near the
Geologist and the Flaming Boulder, follow the steps. Run over
to the Blue Eco diagonally across from the Blue Eco Device (not
the one behind the mountain). Get the one next to that boulder.
Before you get it, jump over it, and roll jump into it (get behind
it very close then press [R1] + [X]. Jak will roll into
it, then leap a few extra feet). Very quickly, keep roll jumping
the entire time to get to the other side. This is extremely difficult,
as you cannot make any mistakes and must have perfect timing.
This is the only way to get it. You will make it just in time
to unlock the Blue Eco Device. Remember, the Blue Eco keeps reappearing
after every try.
Orb from the big bird
Unlock the Eco vent, then get to the cannon. Shoot
the bird and the orb. Go to the nest. The orb will be in the nest.
Unlimited Green Eco
When fighting rats in Boggy Swamp, do not destroy their
nest. They are very easy to defeat and give you four pieces of
Green Eco each. If you are low on life, destroy some rats.
Dark Crystal locations
Hanging in Gnawing Lerker area. Same height as the power cell.
It is easy to shoot and find.
On the way to the Robot area. It is harder to shoot, easy to hit,
and easy to find.
Near Dark Cave entrance. It is easy to shoot and find. Use platforms
to hit.
Near Dark Cave entrance. Cross Dark Eco with platforms. You should
be able to find some clean water on the other side of some Dark
Eco. You must use the rolling jump ([L1] or [R1] and
jump when you finish rolling) or you cannot get across the Dark
Eco. Swim down and get close enough and it will explode. It is
difficult to get to.
In Dark Cave, after you pass the second hanging spider and before
the first rotating platform. Near the crystal that is after the
second spider, you can find some clean water. Swim down and get
close enough and it will explode.
Faster game
To get through the game a lot faster. collect all Power
Cells in one area before going on to the next. This will be easier,
as once you defeated Gol and Maia, there is a door that requires
101 Power Cells. It is best that you collect the Power Cells beforehand
so you will not need to go back and forth to different locations.
Shoot the pelican
Remember the pesky pelican at the beach who steals
the Power Cell, and you have to race it to get it? If you utilize
the cannon off the coast, you can actually shoot the pelican,
causing him to explode. You will know if you shot him, as the
explosion from the bomb will sound louder than usual. Just go
to the nest, and you will find the Power Cell there. This is useful
if you cannot get the Power Cell before the pelican.
Hit Shark Lurker without getting
swallowed
Go to the place where the fire boulder gets lifted
up so that you can kill the lava Boss. Jump to the rafts in the
water. Jump in and wait for the sound that the Shark Lurker makes
then jump up on the raft. Do not do this too soon or it will go
away before it hits the surface. It will circle you. Go to the
edge of the raft of your choice so that you are about to fall
off. When it approaches, press [Circle] and you will kick
it without getting swallowed.
Good looking attack
First, use [L1] to coach then press [Square]
to uppercut. Then at the bend on top of the jump, press [Square]
again to dive. Then at the bend again, press [Circle] to
spin and finish the move. Note: This is hard to use on enemies
because it is difficult to aim.
Glitch: Walking on Sad Guys back
Go on stairs behind him and walk forward.
Glitch: Stand on Yakkows
After you round up all the Yakkows in their pen for
the farmer, get next to or on top of one. Press [Circle]
and the Yakkow will moo. Quickly jump on top of it. Instead of
hopping off like usual, you will stand on its back for a little
while.
Glitch: Stand on Points
On Geyser Rock, go straight until you reach the Points,
but do not go over them. Stand slightly away and slowly walk to
the Points. If done correctly, you should be able to stand on
one of the Points. Do not move around a lot or else you will lose
a health point.
Glitch: Still digging up destroyed robot
After defeating Gol and Maia's robot, open the door
on top of the citadel. The game should auto-save during the credits,
though the save icon will not appear. At the title screen, load
your saved game. You should be on top of the citadel, with Gol
and Maia gone. Go down the elevator, then go to the Spider Cave.
The easiest way to do this is to use the warp gate outside the
citadel. Once inside the Spider Cave, go to the digging area (where
all the drilling Lurkers and wood platforms are located). You
should see Gol and Maia's robot still being dug up, although it
has already been destroyed. You may also notice that the miners
have made no progress in uncovering the robot.
Glitch: Free everyone
Once you reach the point where you are at Gol and Maia's
citadel, before you go in and after the scene with Kiera, when
you enter it should start a scene with Samose. Save the game immediately
afterwards. Restart the system. When you load the game, you
should be up at the top where Samose is located. Once you free
him, everyone else will automatically be freed as well. You will
then go off to fight Gol and Maia.