Burst Blade
When fighting against Darkham and his bodyguards, defeat
Darkham first for Kharg's Burst Blade, which nearly doubles his
attack arc width.
Dragon's Wrath and Storm Medallion
When you fight the two giant dragons in Darc's story,
kill the Golden Dragon for a Dragon's Wrath, which puts Darc's
counterattack to 100, or the Silver Dragon for a Storm Medallion.
If you want both items, take the extra time to steal from one
dragon after killing the first.
Golem Mask and Stuffed Bear
When you fight Bebedora and her two Altimas, it is
a good idea to either kill the Altimas or steal from them to make
sure you get Bebedora's Stuffed Bear and Maru's Golem Mask.
Herbs
Use the following trick to get ten free Herbs. In Chapter
1 of Darc's story, after you get Densimo into your party go to
the entrance of Gorma's House. Look to the left, and you will
see a yellow skinny Orcon walking around. Talk to him and he will
note that Densimo is in your party, causing him to start talking
about the five Wonders of Orcoth. Pretend that you care about
what he says and say that you will listen. He will ask you a few
f times if you are still interested in listening. Lie and say
"Yes". Eventually he will ask you how many words were
in the spiel he just gave. Choose the one that reads 600-800 (the
fourth choice) and he will give you ten Herbs. Note: You must
do this while Densimo is in your party. Doing it before or after
results in you obtaining nothing.
Knuckle Guard
When playing as Kharg in the beginning of the game,
after going through the entire Banjo, Lloyd, Spirit Stone scenes,
go to the bottom-left of Yewbell to the refinery. Talk to the
man outside and he will say he is waiting for Banjo so he can
unlock the shop. He asks you to go find Banjo. Say "Yes",
then go to the item shop. He will be in the upper-right corner.
Talk to him, and he will give you the Knuckle Guard. It increases
only Kharg's Defense and Guard,and it is a good weapon part at
the beginning of the game. When you no longer want it, sell it
for 350 G.
Better aiming
To aim better without moving from your current position,
when controlling your character, hold [R1] during a battle.
An arc will appear. The highlighted arc shows the range where
you can attack. Aim at the enemy and attack.
Aiming at multiple enemies
When enemies are close, you can actually attack them
depending on your character's attacking arc. Some are large while
others are small but ranged. Go to the position that you would
like to attack from. Hold [R1] and aim the arc at the enemies.
Move the arc left or right to aim properly until you get "targets"
above the enemies you want to attack. Sometimes you must quit
aiming and move slightly to aim properly. Some require very slight
adjustments; turn very slowly.
Joint attack
You can do a joint attack on enemies whenever your
character's body is burning with fire. You get this burning effect
when you receive a certain amount of damage. When using that character
to attack, a nearby ally will team up with you.
Dealing more damage
Attacking the enemies from behind deals more damage
than from up front. Use that angle of attack whenever possible.
Defeating Black Abyss
It is possible to defeat Black Abyss at level 33 for
both Darc and Kharg. A long range character (Maru recommended)
is required. Before you start the battle, equip all your character's
weapons with at least two Diamond Coating or something else that
increases your attack greatly Equip most of your characters with
at least two Diamond Coatings is recommended. You will also need
at least two Stone Bags for each character, and extra Gales that
make you speed up in the party items for backup. Allow your character
to learn a long and wide range moves. Make sure to sell all your
Elixir and other items that effect enemies items, and buy lot
of Strongest Herd and a dozen Revival Medicines. Give the six
characters at least three Greatest and make sure to have one healer.
Store that character with more Strongest Herd and three Revival
Medicines. However, do not throw items that temporary raise ATT
away, as they will be needed. When you are ready to battle, select
Maru with you and Demelia, or a party with Darc, Kharg, Paulette,
Ganz, Volk and Maru. Black Abyss has three moves: summon Brain
Cell to attack, absorb HP from nearby, and a beam that deals lot
of damage across the room (but not the edge of the room). This
attack will regain his black mist and raise its defense. Black
Abyss has great defense. You must kill Brain Cell to weaken it.
If you notice the black mist around him slowly lighten, use the
following strategy. If you have master Black Abyss moves, then
you are ready. Separate your six characters, three to each side,
and stay at the edge of the room. Kill each Brain Cell. Do not
use too many moves on them, but on Black Abyss. Note: If you are
out of SP for moves, re-equip that character's accessories to
Gale to raise that character's speed (especially when Maru is
out of SP). Raise Maru's ATT with items. Once you notice the mist
surrounding Black Abyss has disappeared, do not go near Black
Abyss. You will find that the Black Abyss has become inactive.
Use this opportunity to slowly kill Black Abyss with your best
long range attack (Maru).
Defeating Demon Droguza
Before going to the Megis with Darc's party in the
"Evolution" chapter, make sure that Camellia is at least
at level 20 and has all the best weapon attachments and armor
(and perhaps speed boosting). Before you go into the elevator
in the lab, make sure that you have transformed Camellia into
her younger self and have enough Spirit Stones to max her out.
When you fight Demon Droguza, get past the point where he casts
a wall attack spell, but far enough that he cannot swipe at Camellia
(the rest of the party is support). Just keep shooting and he
will almost never hit Camellia, except for his tail bomb attack
(in which case you should heal).
Get more skill/magic
When certain characters "class up" at the
end of the battle screen, this indicates you can learn new skill
or magic. Go to the menu, select the character that "classed
up" and select "Skill". The magic/skill menu will
appear, displaying both the learned magic/skill and skill/magics
that have not been learned. Choose the one you want to learn and
pay the "SP cost" to get it. Note: You get SP by attacking
and , killing enemies.
Easy experience
When in a battle and there are stumps, crates, etc.,
attack and destroy them. Sometimes you will get items and Spirit
Stones. It is worth the extra effort because even if it is empty,
you get experience and SP for them.
When you are in the Flying Castle and are fighting Lilia Getmann,
there will be a few Meshimgen. If you kill one, on Lilia Getmann's
next turn it will summon another Meshimgen. With this strategy
you can get incredible experience and SP. The Meshimgen also will
usually drop 60 Spirit Stones, so you can use as many skills as
desired. With this strategy, you can level up, get more Spirit
Stones, and have enough SP to get everyone's star number to the
maximum; allowing you to get ready for the powerful final Boss,
Lord Of The Black Abyss.
An very easy way to get extra experience is to fight in the Arenas
(Cathena and Lamda in Kharg's story, or Orcoth and Rueloon in
Darc's story). Although expensive (100 G for five to ten fights,
200 G for fifteen to twenty fights, and 300 G for thirty fights),
you can sometimes get 5,000 experience per fight and upwards of
100 SP. A good strategy for getting though them is to make sure
you have enough Spirit Stones or items to keep yourself healed.
Also, remember that the final round is more often than not the
most difficult of the entire competition.
After unlocking the New Game+, in Darc's second chapter, go to
the Orcoth Arena and equip who you want to level up with the Romantic
Stone. Then, enter the second tournament and use only skills.
Because of the Romantic Stone, it will not use up Spirit Stones.
You can go all the way up to level 40 in a matter hours with
this strategy.
Chest behind dog in Milmarma
You will need to have a bone to give to the dog, Rover.
It can be obtained by checking the two rocks behind the old man
in the small land platform leading to the palace. You will not
get any item. It is just charity work to help little Rover get
a new owner.
Deikbeck impostors
Note: This can only be done as Kharg. When you encounter
the impostors, they will ask if you believe that they are the
real Deikbeck. Even though their names are spelled slightly different,
do not believe them and choose the second answer. The first impostor
is located in Parenz Ruins, while looking for the three materials
required for the Tele-Op. You can find the impostor in the middle
left corner of the area behind a large metal wall. You will get
a Shadow Talisman. The second impostor is located in Peisus library.
Once you have obtained the Lamda Sutra and have gone out, go back
to the library. Go into the place where you got the Lamba Sutra
and meet the second impostor. Tell him that you do not believe
him and he will give you a quiz. Answer ten questions correctly
and you will get a Spirit Amulet. Answer at least one correctly
and you will get a Neuro Charge (can be bought in a shop inside
the Flying Fortress) for your airship.
The ten answers to the questionnaire from the Diekbeck imposter
in the Library are as follows:
Counterclockwise
A Cat
Beautiful Stones
Palkia
How Much To Spend On the Entrants' Lunches
A Pair of Dice
The Shinobi Gang
Lakelta Deimos
A Pipe
Buster
You will get a Diek Screw (makes Diekbeck very fast) if you answer
less than five correctly, a Neutrino Chage (for Airship) and Clivis's
Book (rids player of all abnormal status) if you answer between
five and ten, and the Spirit Amulet (blocks Fire, Wind, Water,
Earth, and Light attacks for Kharg to equip) if you answer all
ten.
Items
When fighting enemies such as the Delzweld soldiers,
defeat the commanders first. They often carry equipment you can
use or sell.
When you fight Cameillia, and afterwards Droguza, find the blue
and green boxes on the battle field and break them open before
ending the battle. The contents are well worth the effort.
When inside the Flying Castle, do not go directly to the elevators
to fight the Divine Ruler. Instead, search each floor for the
treasure rooms. There is powerful equipment for every character
spread throughout the fortress.