Turok: Dinosaur Hunter Cheats - Nintendo 64
Downloadable Turok: Dinosaur Hunter Cheats
Primary Collection of Cheats
Cheat codes
Enter the following codes in the "Enter Cheat"
screen. Resume game play, then pause. Enter the cheat menu and
set each enabled code as desired. All cheats entered can be saved
after reaching a save point.
The Big Cheat
Enter "NTHGTHDGDCRTDTRK" as a code. This will enable
invincibility, all weapons, unlimited ammo, infinite lives, full
map, big head, level skip, and warps (Long Hunter, Mantis, T-Rex,
Campaigner).
All weapons
Enter "CMGTSMMGGTS" as a code.
Unlimited ammo
Enter "BLLTSRRFRND" as a code.
Disco mode
Enter "SNFFRR" as a code. Colors will flash and the animals
and people will dance.
Gallery
Enter "THBST" as a code. Allows enemies to be viewed,
scaled, and rotated in 3D.
Infinite lives
Enter "FRTHSTHTTRLSCK" as a code.
Pen and ink mode
Enter "DLKTDR" as a code. Graphics will be in black and
white line art, similar to a sketchbook.
Robin's cheat
Enter "RBNSMTH" as a code. Enables credits, big heads,
all weapons, unlimited ammunition, and invincibility.
Greg mode
Enter "GRGCHN" as a code. Enables all the features of
Robin's cheat except invincibility.
Dana's cheat
Enter "DNCHN" as a code. All enemies will be smaller.
Display credits
Enter "FDTHMGS" as a code.
Spirit mode
Enter "THSSLKSCL" as a code. Enables invincibility with
slow-moving enemies.
Show enemies
Enter "NSTHMNDNT" as a code. Enemies will appear as red
arrows on the map.
Purdy colors
Enter "LLTHCLRSFTHRNB" as a code. The game environment
will appear in rainbow colors after the next cut-scene or using
a teleport-portal.
Quack mode
Enter "CLLTHTNMTN" as a code. The graphics and game animations
will be degraded.
Fly mode
Enter "LKMBRD" as a code. Then, press [R] or [L]
to move up or down.
Secret moves
The following moves are not listed in the game's manual.
Side dash
Quickly tap "Strafe Left" or "Strafe Right" twice,
and Turok will do a quick hop and a slide to the left or the right.
Air jump
Run or drop off of a ledge. The instant Turok begins to fall,
press [Jump]. Note: If falling onto water, repeatedly press
[Jump] to skip across the surface of the water.
Fully powered arrows
Instead of rapidly firing one arrow after another, always
count to two before releasing the trigger button. This way, the
arrows will fly straighter and further.
Hints
Jumping Turok
Enable the "Fly mode" code during game play.
Return to the menu and select the "Restart Game" option.
Press [R] at the screen that features Turok pulling his bow
to make him jump. The longer [R] is held, the higher he will
go. As soon as the button is released, he will fall to the ground.
Hold [L] at this screen to see the bottom of Turok.
Force enemies to fight
Get a dinosaur and a human, or a two animals that are
not of the same species. Bring them together and run around them.
Jump over them a few times and they will begin to fight.
Fight two Hummers
Defeat the Long Hunter, but do not take the key. Instead,
warp to level 1 and intentionally die. Do not press [Start],
and watch the ending sequence. You should go back to the Long
Hunter and a Hummer will return. Then, warp back to level 1 and
intentionally die again. Do not press [Start]. Eventually,
you will return to the Long Hunter with the first Hummer waiting
for you, then a second one will appear at the same time. For a
real chalange, enable the "Disco mode" code.
Strange ending
Warp to Campaigner, get a weapon that will hurt the
Campaigner, then enable the "Fly mode" code. Fly up
until the screen turns black (about 30 seconds). You should return
back up in the air with zero life. Then, fly down to the area
and kill him. You will notice that he is acting a little slow.
Turbo Bosses
Enable the "Disco mode" code for fast Bosses.
Better knife
You can kill things faster with your knife if you cut
them as far back as possible. This works better if done in the
back. It is possible to kill raptors under the normal difficulty
setting with three slices.
Level 1: Chronosceptor piece, key,
and exit
Turn right at the checkpoint. Proceed to the end of
the path, then turn at that opening for the Chronosceptor piece.
If you follow the path back to the checkpoint, this may be easier.
Go the same way as before, but go straight until you see a double
opening. Go through both of them and take the left turn to find
the key. When you leave, turn right and the exit will be located
there.