The Warriors Cheats - PlayStation 2

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Check out these The Warriors cheats and stay cool!
Downloadable The Warriors Cheats
cheat description   size
SAVEGAME FOR US VERSION
Jun. 10, 2011
 22KB
Primary Collection of Cheats
All items and $200
Press [R1], [R2], [L1], [X], [Down], [L1] during game play.

Unlimited health
Press [Up], [Triangle], [L3], [Select], [X], [L2] during game play.

Unlimited sprint
Press [Down], [Square], [Left], [X], [L1], [Select]

Unlimited rage
Press [Square], [Circle], [Triangle], [Select], [X], [Left] during game play.

Unlimited health
Press [Up], [Triangle], [L3], [Select], [X], [L2] during game play. Note: Activating rage while this code is enabled will cancel the unlimited health.

200 Bones, 3 Flash, and Cans
Press [R1], [R2], [L1], [X], [Down], [L1] during game play.

Upgrade Flash capacity
Press [L2], [X], [R2], [L1]x2, [Circle] during game play.

Upgrade combat stamina
Press [X], [L1], [Down], [Square], [Up], [X] during game play.

Upgrade sprint stamina
Press [L2], [Select]x4, [Triangle] during game play.

Upgrade Flashhead
Press [Down], [Left], [Up]x2, [Square], [Right] during game play.

Upgrade bum advice
Press [Circle]x2, [Down], [R2], [L2], [Circle] during game play.

Upgrade hobo allies
Press [R1]x2, [L1], [R1], [L1], [Up] during game play.

Complete current mission
Press [Down], [Square], [X], [Select], [R1], [Left] during game play.

100% completion in story mode
Press [L1], [Select], [Square], [Down], [L2], [Right] during game play.

Lose police
Press [Up], [Select], [X], [Triangle]x2, [Circle] during game play.

Cuff key drops
Press [Left], [X]x2, [R2], [L1], [Down] during game play.

Cuff drops
Press [Up], [X], [Up], [Select], [L3], [L1] during game play.

Uncuff self
Press [Triangle]x3, [Select], [Triangle], [R1] during game play.

Get knife
Press [Down]x2, [Select], [Up]x2, [L3] during game play.

Get bat
Press [Square], [R2], [Down]x2, [L1]x2 during game play.

Get unbreakable bat
Press [L3]x2, [Circle], [Up], [Circle], [Select] during game play.

Get brass knuckles
Press [Circle]x3, [L1], [Select], [Triangle] during game play.

Get pipe
Press [R2], [Circle], [Select], [Up], [L1], [Right] during game play.

Get machete
Press [L1], [X], [R1]x2, [Select], [R2] during game play.

Get Molotov cocktail
Press [Right], [Select], [Circle], [Left], [Circle], [Square] during game play.

Get steel-toe boots
Press [R3], [R2], [R1], [L3], [L2], [L1] during game play.

All weapon dealers unlocked
Press [Right], [R1], [Circle], [X], [Select], [Square] during game play.

Armies Of The Night mini-game 99 credits
Press [Up]x2, [Down]x2, [Left], [Right] during game play.

Disable HUD
Press [Select], [Square], [Left], [Square], [R3], [R2] during game play.

Armies Of The Night mini-game
Successfully complete the game under the Bopper or greater difficulty setting. A playable Armies Of The Night arcade machine will now appear at the hub. It features a side-scrolling 2D game in the style of Double Dragon. One or two players can control Swan and Ajax as they try to rescue Mercy, who has been captured by the Riffs.

Ghost characters
Successfully complete the Armies Of The Night mini-game to unlock Ghost Swan, Ghost Ajax, Ghost Cyrus, Ghost Fox and Ghost Cleon.

Bonus Coney Island missions
Successfully complete the game to unlock bonus Coney Island missions. In these missions you can uncuff yourself without keys and rage with use of Flash.

Credits mini-game
Successfully complete the game. You can play as the Riffs and fight against the Rogues on the beach during the ending credits.

After completing the last story mission, "Come Out to Play", you will view the credits. Watch them and you will be able to play a brawling mini-game in the background after a while as the credits roll. It is the scene on the beach after you defeat the last Boss and the Riffs show up. You will play as the leader of the Riffs and beat on the remaining members of the street gang that framed the Warriors. If you look closely, you have the same fighting moves as the deceased Cleon.

Unleash The Fury difficulty
Get a 100% completion under the Hardcore Soldier difficulty. In this mode, you control the Baseball Furies in the original story line, with increased difficulty.
Hints
Coney Island: Defeating Luther
When you have Luther on the beach the second time (after you easily defeated him the first time), forget about hiding behind this fence or the crate. Wait behind the boat, let Luther shoot five or six shots, then sprint directly up the middle until you are in front of Luther. Then, just throw a bottle. It will hit him in the face. Do not bother to aim or do anything else, just throw it.

Flashback E
During Flashback E, your mission is to retrieve a size 9 hat. You as Cochise will get the hat from the leader of The Boppers. When fighting Big Moe he will eventually drop his hat. When you put on his hat you must follow the button sequence correctly to get a free Flash. When doing the button sequence correctly, Cochise will begin dancing. You will need the extra Flash when fighting Big Moe. You will have two chances to get two extra Flash. Also, beat up the two girls that get involved to bring up your rage meter. This will help when you are being laid out by Big Moe.

Defeating the Baseball Furies
The Baseball Furies are a very tough enemy, and they are always armed with bats. To win a brawl with them (for example, in the "Home Run" mission), you must disarm them before doing serious damage. When you first attack, charge at the group of them and press [Square] before coming in contact to throw yourself into the air and dive-tackle them. This will knock them down. Grapple one and throw him into any others. Keep knocking them down until one drops a bat. Then, pick it up and use it to keep knocking them down. Do not focus on one at a time. Try to keep them off their feet as much as possible and do not get surrounded. When fighting the leader of the Furies, the others will sometimes throw baseballs at you. Finish them off then throw the baseballs at the leader to weaken him.

Turnbull AC's Chase
Use this method to escape them. You must continuously hold [L2] to remain ahead of them. You also need to try to keep the controller toggle pulled towards you dead center The button sequence is: [Triangle], [X], [Triangle], [X]x2, [Triangle]x3.

Free items
Go to a Flash dealer, and buy some Flash. Then, start to beat up the Flash dealer. When he fights back, hold [R2] and issue the command "Wreck 'em all! ". When you and your team have killed the Flash dealer, he will drop the cash that you gave him, and sometimes some extra Flash.

To get free items, just beat up the dealer. They will drop at least one item that they are selling. For free Flash, pay $40 for two Flash, then beat him up to get the third Flash for free, plus the money you just gave him. Once you can carry four Flashes, use the same technique, but pay for three to get the fourth for free. For free paint, you can only carry nine paint cans. Buy eight and get the ninth for free by using the beat-down method; you will also get your $40 back. For free knives, when you are able to pay for knives from a dealer, it is best that you do not spend more than $150. Each knife is worth $50. Pay for three and get the fourth for free. Note: the beat down method does not work for when you need information from the bums sitting on the ground. Do not give them no more than $2. To get it back from them, do not beat them down. Instead mug them for it.

To get easy money, Flash, and a knife, beat up a Flash dealer (also works with a spray dealer). Note that dealers are experienced fighters and may be tough for new players.

Getting a strong knife
Go to any of the dealers (the knife dealer is recommended). Kill the dealer. He will drop two strong knives that do not break as easily as the regular ones. Eventually, the dealer will respawn and you can keep getting free knives that are strong.

Increasing stamina
There is an area once you get inside of the Warriors hideout where you can work out. You will be able to do chin lifts, sit ups, push ups, and a heavy bag. At the end of each chapter you will be able to workout to increase your stamina. However, you will not be able to start working out until after Chapter 3. There are ten ranks for each exercise. They are as follows, with "R" being rank, and "/" being within seconds.

Chin Ups: R1=5, R2=5/11 sec., R3=10/21 sec., R4=10/19 sec., R5=10/17 sec., R6=15/32 sec., R7=15/29 sec., R8=15/26 sec., R9=20/40 sec., R10=20/35 sec.

Sit Ups: R1=5, R2=5/11 sec., R3=10/21 sec., R4=10/19 sec., R5=10/17 sec., R6=15/32 sec., R7=15/29 sec., R8=15/26 sec., R9=20/40 sec., R10=20/35 sec.

Push Ups: R1=5, R2=5/11 sec., R3=10/19 sec., R4=10/17 sec., R5=10/15 sec., R6=15/28 sec., R7=15/24 sec., R8=15/20 sec., R9=20/30 sec., R10=20/25 sec.

Heavy Bag: R1=10/25 sec., R2=10/23 sec., R3=10/21 sec., R4=10/19 sec., R5=10/17 sec., R6=15/33 sec., R7=15/31 sec., R8=15/29 sec., R9=15/27 sec., R10=15/25 sec.
Change radio station
The radio in the Warriors' hangout can be manipulated by pressing [R1] when standing by it. You will shuffle between various "stations" although all you are really changing are the songs on the playlist. The radio can also be picked up and thrown like other objects in the hideout, but it cannot be broken.

Extra opponents in Red Devil arena
Start a fight in Rumble mode and choose the Red Devil stage. The three band members playing music on the stage will engage in the fight if you hop up there and start hitting any one of them. You can also pick up their guitars and pieces of the drum set and use them as weapons. The music will also stop naturally, leaving only a faint buzzing in the amps until the fight is over.

Point requirements
Each level requires a certain amount of points to unlock soldiers for your create a gang, an arena, or bonus rounds for when you are at home at Coney. You must also complete the Bonus Objectives as well. Use the following key: "HSN" is high score needed; "SU" is soldiers unlocked; "AU" is arenas unlocked; and "BO" is bonus objectives..

Chapter 1 (New Blood): HSN = 5,000, SU = 1.
Chapter 2 (Real Live Bunch): HSN = 2,000, SU = 10.
Chapter 3 (Pay Back): HSN = 17,000, SU = 22, BO = 3.
Chapter 4 (Blackout): HSN = 12,000, SU = 24, BO = 2, AU = 1.
Chapter 5 (Real Heavy Rep): HSN = 7,000, SU = 12, BO = 2, AU = 2.
Chapter 6 (Writer's Block): HSN = 8,000, SU = 18, AU = 1.
Chapter 7 (Adios Amigo): HSN = 7,000, SU = 15, BO = 2, AU = 4.
Chapter 8 (Encore): HSN = 2,000, SU = 2, AU = 1.
Chapter 9 (Payin' The Cost): HSN = 1,000, SU = 14, AU = 1.
Chapter 10 (Destroyed): HSN = 8,000, SU = 4, BO = 1, AU1.
Chapter 11 (Boys In Blue): HSN = 9,000, SU = 10, BO = 1, AU = 3.
Chapter 12 (Set Up): HSN = 15,000, SU = 29, BO = 3, AU = 1.
Chapter 13 (All City): HSN = 15,000, SU = 18, BO = 1, AU = 1.
Chapter 14 (Desperate Dudes): HSN = 7,000, SU = 18, BO = 2, AU = 1.
Chapter 15 (No Permits, No Parley): HSN = 10,000, SU = 7, BO = 1.
Chapter 16 (Home Run): HSN = 2,000, SU = 1, AU = 1.
Chapter 17 (Friendly Faces): HSN = 2,000, SU = 13, AU = 1.
Chapter 18 (Come Out To Play): HSN = 2,000, SU = 20.
Flashback A (Roots): HSN = 9,000, SU = 18, AU = 1.
Flashback B (The Best): HSN = 6,000, SU = 2, BO = 1, AU = 1.
Flashback C (Heavy Muscle): HSN = 9,000, SU = 13, BO = 2, AU = 1.
Flashback D (Scout's Honor): HSN = 9,000, SU = 29, BO = 1, AU = 2.
Flashback E (Sharp Dressed Man): HSN = 11,000 SU = 28, BO = 1, AU = 1
Flashback Coney Turf: SU = 2, BO = 17 (will be completed over time).
Armies Of The Night arcade game: SU = 12, AU = 3 (arcade game must be completed to get soldiers and arenas).
Rumble mode bonuses
Complete the indicated chapter with a 100% completion (all tags sprayed and bonus missions) to unlock the corresponding bonus.
Chapter 1 (New Blood): The Warriors
Chapter 2 (Real Life Bunch): The Warriors soldiers, Coney turf
Chapter 3 (Payback): The Destroyers
Chapter 4 (Blackout): Baseball Furies and Baseball Field area
Chapter 5 (Real Heavy Rep): The Orphans and The Orphanage area
Chapter 6 (Writers Block): Hi-Hats and Burner Battle mini-game
Chapter 7 (Adios Amigo): Hurricanes, Broken Apartments and Pool Room areas
Chapter 8 (Encore): Hi-Hats soldiers and Coney Amusement area
Chapter 9 (Payin' The Cost): The Destroyers soldiers
Chapter 10 (Destroyed): The Destroyers soldiers and The Shack area
Chapter 11 (Boy's In Blue): Turnbull ACs
Chapter 12 (Set Up): Seracens, Jones Street Boys, and new area
Chapter 13 (All City): Moonrunners and new area
Chapter 14 (Desperate Dudes): The Riffs and new area
Chapter 15 (No Permits, No Parley): Other soldiers
Chapter 16 (Home Run): Other soldiers and Rotunda area
Chapter 17 (Friendly Faces): Punks, Lizzies, and Subway Toilets area
Chapter 18 (Come Out And Play): Rogues
Flashback Mission B (The Best): Eliminators, King of The Hill mini-game and Flashback Warriors
Flashback Mission A (The Best): Battle Le Royal mini-game
Flashback Mission D (Scout's Honor): Savage Huns
Beat Up Gangsters On Your Turf #1 side mission: Brass Knuckles
Beat Up Gangsters On Your Turf #3 side mission: Steel toed Shoes
How Many Flash Can You Take? side mission: East Coney Turf
How Many Flash Can You Take? side mission: Increased Flash Capacity
Rip-Off Dealers side mission: Knife Dealers
Game completed 100%: Flashback Warriors, Spray, Flash, knife dealers, movie soldiers, Spanish Harlem civilians, and all remaining soldiers
Glitch: Bloody punching bag
Go to your base in Coney. Go inside and go to where the work out things are found. Enable a code that gives you a a machete, knife, or anything else with a blade. Alternately, smash the trash pile in the corner for a beer bottle. This trick will not work with a baseball bat or anything that is not a blade. Walk up to the punching bag and hit it with your blade. Blood will squirt out, and your blade will break like if you were killing a person.

Glitch: Park gate
On the "No Permits No Parley" level, first uncuff, heal, or find one of your members. Take them to the park. Once the gate opens, dive in before the person walks in. Do this by running and pressing [Square]. The gate will close. While you are in there you can go through just about any object. The only way to get out is to quit, or if you are playing co-op have your friend get a member and bring him to the park. Get ready to run and dive back out.

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