Jak and Daxter Collection Cheats - PS Vita

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 All cheats for this game by platform: PlayStation 3 | PS Vita

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Jak 3: Infinite Light Flight
This glitch happens because light shield terminates a combo. To exploit it, Simply use Light Flight, then immediatley Light Shield, Light Flight, Light Shield, etc. You can gain an infinite amount of altitude (height) with this glitch, and go over walls or through some ceilings.

Jak 3: Skip Missions in Hero Mode
You can skip some of the starting missions in hero mode. First, turn on the turbo jetboard secret. Then, use the jetboard to jump from island to island by executing the L1 high jump and a forward flip.

Jak 3: Unlimited/Easy Precursor Orbs
Go to any oracle statue and trade metal head skull gems to start an orb search challenge. Go to the orb and wait for the clock to turn to 00:00. Even though it says 00:00, it takes another second for the time to run out (I.E. 00:00 is really 00:00.100) So wait one more second, and then press Square to dash at the orb as soon as time runs out and the mission failed screen comes up. You will get 3 orbs, and be able to retry!

Jak 3: Unlock Secrets
Audio Commentary - 5 Precursor Orbs after buying scene players 1-3
Bad Weather - 5 Precursor Orbs After Act 1-1
Big Head Mode - 3 Precursor Orbs After Act 1-1
Blaster Damage Upgrade - 6 Precursor Orbs After Act 1-9
Dark Jak Invisibility - 25 Precursor Orbs After Act 3-11
Fast Movies - 5 Precursor Orbs After Act 1-1
Hero Mode - 5 precursor orbs, after finishing the game
Increased Blaster Gun Ammo Capacity - 4 Precursor Orbs After Act 1-17
Increased Peace Maker Ammo Capacity - 4 Precursor Orbs After Act 2-19
Increased Scatter Gun Ammo Capacity - 4 Precursor Orbs After Act 1-17
Increased Vulcan Fury Ammo Capacity - 4 Precursor Orbs After Act 1-24
Invulnerability - 100 Precursor Orbs After Act 3-11
Jak 3 Model Viewer - 2 Precursor Orbs After Act 3-11
Jak And Daxter Model Viewer - 2 Precursor Orbs After Act 1-24
Jak II Model Viewer - 2 Precursor Orbs After Act 2-25
Level Select: ACT 1 - 5 Precursor Orbs, buy it after Act 1
Level Select: ACT 2 - 5 Precursor Orbs, buy it after Act 2
Level Select: ACT 3 - 5 Precursor Orbs, buy it after Act 3
Mega Scrap Book - 2 Precursor Orbs After Act 3-11
Mirror World - 5 Precursor Orbs After Act 1-1
Peace Maker Increased Radius - 6 Precursor Orbs After Act 2-19
Rachet And Clank Gun Courses - 6 Precursor Orbs After Act 2-12
Scatter Gun Rate-Of-Fire Upgrade - 6 Precursor Orbs After Act 1-9
Scene Player Act 1 - 2 Precursor Orbs After Act 1
Scene Player Act 2 - 2 Precursor Orbs After Act 2
Scene Player Act 3 - 2 Precursor Orbs After Act 3
Scrap Book - 2 Precursor Orbs After Act 1-24
Slow Movies - 5 Precursor Orbs After Act 1-1
Small Head Mode - 3 Precursor Orbs After Act 1-1
Toggle Jak's Goatee - 2 Precursor Orbs After Act 1-1
Unlimited Ammo - 50 Precursor Orbs After Act 3-11
Unlimited Dark Jak - 50 Precursor Orbs After Act 3-11
Unlimited Light Jak - 50 Precursor Orbs After Act 3-11
Unlimited Vechicle Turbos - 30 Precursor Orbs After Act 2-25
Upgrade Vechicle Toughness - 15 Precursor Orbs After Act 2-14
Vulcan Fury Damage Upgrade - 6 Precursor Orbs After Act 1-17

Jak 3: Jak's New Clothes
Simply obtain all 600 Precursor Orbs to obtain different colored clothes for Jak. The message, "Congratulation! You found all 600 Precursor Orbs. Enjoy Jak's stylish new duds," will appear on the screen to confirm this.

Jak 3: Easy Timed Challenges
You can use Light Jak's time freezing ability to slow down the clock during challenges while you move around at normal speed.

Jak 3: Easy Win on Hang Time Challenge
In the mission when you must get a high hang time. In stead of doing it the standard way by using jumps in your buggy, get out of you buggy and use the mass invertor it will get you an automatic gold in total hang time (you may have to use the gun more than once) and single hang time.

Jak 3: Have Unlimited Precursor Orbs Secrets
Let's say you have collected 5 Precursor Orbs and you want all three Level Selects, copy the file with 5 precursor orbs 3 times into the remaining save slots, and activate Act 1 Level Select in the first file. Then activate Act 2 Level Select in the second. Then activate Act 3 Level Select in the third file, and now you can have all three Level Selects! NOTE: This trick can be used for the other secrets also.

Jak 3: No Damage from Big Falls
When you fall from a high place, kick (Circle) shortly before you hit the ground and you won't take any damage from the fall.

Jak and Daxter: The Precursor Legacy: No Damage from Big Falls
When you fall from a high place, kick (Circle) shortly before you hit the ground and you won't take any damage from the fall.

Jak and Daxter: The Precursor Legacy: Secret Ending
Get 100 or more power cells and finish the game to see a secret ending. If you get less than 100 power cells, you wont be able to see it.

Jak II: Cool Warp World
Go to the South city water area and into the left corner (there should be a small square building with a door). Jump on the roof, orient your camera facing back towards the center of the water area, then roll off just above the door. If you do it right, you will hit the ground, the door will open briefly, and you should be able to get inside. Once inside, you can use R3 to look around, or press up on the camera repeatedly and you will suddenly be in an elevator. At the bottom of the elevator is a cool platform with blue stretching in all directions. You can kinda see the block puzzle in the upper left corner. When you die there you will reappear next to the Titan suit in the underport. This glitch cannot be accessed until you get to "Rescue Sig in the Underport".

Jak II: Destroy Errol in Last Zoomer Race
It is possible to destroy Errol in the final race. All you have to do is force him to hit a wall (the large rock one works best). He will not regenerate and the cutscene once you win the race remains the same. This does not work with other races and it is also possible for you to be destroyed as well.

Jak II: Hit a Guard With a Zoomer and He Won't Be Mad
If you are angry for whatever reason at the Krimzon Guard, and want to make them mad and not get killed for it, then complete these steps:

1 - Get a Zoomer (they're the small fast little vehicles)
2 - Go full speed aiming towards a guard
3 - Right before you hit him, press Triangle to mount off
4 - If you do it right, the vehicle will smash into him and he will receive damage, without raising any alarms

Jak II: Slow Down Rock in Tomb
In the tomb when Daxter is being chased by a rock, hide as soon as you can behind one of the triangles sticking out from the wall on the left or right.The rock will be in slow motion allowing you to pass easily!!!!

Jak II: Swim Anywhere You Want in the Pumping Station
You can get rid of that annoying robot that kills you instantly by turning into Dark Jak and executing Dark Bomb in the water while the robot is in view. If done correctly your screen should shake a little and the robot should disappear.

Jak II: Weird Death
While in the Water Slums, send a zoomer under a building. Next, get off the zoomer and try to get on again. If done correctly, you'll go into the water and sink til you die. You'll come back though.

Jak II: Unlock Alternate Scrap Book
Collect 200 precursor orbs in hero mode.

Jak II: Unlock Bonuses
Alt. Scrap Book - Collect 200 orbs
Big Head - Collect 30 orbs
Hero Mode - Collect 200 orbs
Invulnerability - Collect 175 orbs
Jak's Goatee - Collect 5 orbs
Level Select - Collect 145 orbs
Mirror World - Collect 15 orbs
Peace Maker Gun Course - Collect 105 orbs
Reverse Races - Collect 135 orbs
Scene Player Act 1 - Collect 65 orbs
Scene Player Act 2 - Collect 95 orbs
Scene Player Act 3 - Collect 125 orbs
Scrap Book - Collect 55 orbs
Small Head - Collect 45 orbs
Unlimited Ammo - Collect 155 orbs
Unlimited Dark Jak - Collect 165 orbs
Vulcan Fury - Collect 75 orbs

Jak II: Instant Alert Removal
To instantly remove alert status, walk into an airlock for a City exit (do not leave the city). The music should immediately fade and once you walk back into the city the alerts will be gone.

Jak II: No Damage from Big Falls
When you fall from a high place, kick (Circle) shortly before you hit the ground and you won't take any damage from the fall.
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