Quick start
Press [A] at the moment the race commentator says
"Get Ready" and those words fade from the screen.
Drive at full speed
When you start with the car, rapidly and repeatedly
press [A] during the entire race. If done correctly, you
eventually should be driving at about 65 km/h. Unfortunately,
this does not work with the Hovercraft or Plane.
Zipper boost
Release all buttons immediately before driving over
a Zipper to get a green boost. This is best boost you can get
off a Zipper. Getting almost all green boosts on the Zippers will
help you defeat T.T., as well as getting a lot of bananas and
not crashing.
To get a fast Zipper, release the gas just before going over the
zipper. If done correctly green flames and the colored smoke will
appear. To get the fastest boost possible, do not press the gas
again until the colored smoke is completely gone. The smoke seems
to act like a small boost and the longer you stay off the gas,
the more of a boost you get. This is especially useful in the
more challenging parts such as Adventure Two and defeating T.T.
Clock.
Green Boost
When you are about to go through a boost or over one,
you can go faster than normal. Just release the gas immediately
before you go over or through it. If done correctly, you should
get a green boost, which is faster then a normal boost.
Sharp turns
Press [Brake] + [R] + Analog-stick
[Left] or [Right] very quickly to do a sharp turn. Do
this for approximately one second to turn all the way around.
Note: Some practice is required to do this move.
Easy win
Chose any character and enter adventure mode. Chose
any track and turn around after the race starts. Drive until you
see the first place driver. After he passes you, keep driving
until it states that you are going the wrong way. Then, turn around
and drive over the finish line to come in first place.
Boulder Canyon: Bell
You will see a bell in Boulder Canyon while racing
in your hovercraft. Press [R] button and jump to hit it.
If done correctly, a bell should start ringing. If you timed it
correctly, some of the other players will be stuck in the water
for a short amount of time, and allow you to take the lead. This
is especially useful when you are ahead of T.T. in Time Trials
mode.
Crescent Island: Shortcut
Although this trick only works with a hovercraft, it
is highly effective. In regular adventure mode, go the front of
the ship, but do not board the ship. Instead, turn left into the
water and go around the ship. You will eventually arrive at the
exit of the ship. This is much easier than going in the ship.
In adventure 2 mode, turn right and go around.
Darkwater Beach: Ammunition
When you start, go to the is land which is a little
bit away from the mainland. There will be a balloon on the island
and one on the land. Keep going back and forth to get the ammunition.
One balloon is a shot. Two balloons is an accurate shot. Three
balloon is ten shots.
Dino Domain: Shortcut
When about half way up the hill (not the flat beginning,
but the tightly turning hill), you should see a pillar (about
the second or third one that has bushes on the right after it).
Go through the bushes and you should enter a cave through the
mountain. Get the blue balloon to use until you hit the zipper.
If you are close enough to the Boss when you enter the cave, you
should get in front of him or close enough to him that you can
pass him at the finish line.
Greenwood Village: Shortcut
There is a well in Greenwood Village just before you
exit the village enter the tunnels. Slow down and run into the
well. You will fall in and get a big shortcut with a zipper about
halfway through.
Haunted Woods: Shortcut
After the announcer says "Go", you will see
a fountain. Go across with the hovercraft to take the lead and
get in into first place. Note: This can be done in tracks mode.
Controlling T.T.
When your are turning with T.T., hold [A] but
lightly press the [B]. You may have to press [B] a few
times before he turns well. Do not hold [B]. T.T. should
turn very well, making him the ultimate racer in the game. In
hover, hold [R] for good turning.
Controlling Drumstick
To improve his turning, continually tap the Analog-stick
in the direction you want to turn.
Drumstick turns bad, however if you brake when you turn you will
have better control.
T.T. Key locations
Dino Domain - Ancient Lake
At the start, go straight until you find the ramp. Ride up
the ramp to access the key.
Snowflake Mountain - Snowball Valley:
At the start, do not boost yourself. Immediately go left to
locate the key easily.
Sherbert Island - Crescent Island
At the start, take the left way at the split and go into the
water. Search to find the key.
Dragon Forest - Boulder Canyon
Race until you get to the bridge. Hit the bell and listen
for a ring. Turn 180 degrees, and the bridge should rise. Make
sure you have maximum power-ups with the blue balloons. As the
bridge is rising, boost yourself up and over the jump. You should
be on a platform and can obtain the key.
T.T. Trophy
When you get all the keys, win all the challenges behind
the key doors. The T.T Trophy will then be completed.
Defeating the dinosaur Boss
Use the following steps to defeat the dinosaur Boss
for the second time. First, try to get a turbo start at the beginning
of the race by pressing "Gas" immediately before the announcer
says "Go". Make sure you do not get a blue turbo. If
you do, slow down but avoid getting stepped on. You should be
right behind the Boss. Get the first red balloon and shoot him.
Then, swing over to the left. As soon as you get the blue balloon,
use it. The Boss should still be behind you if done correctly.
Then, go to the left and get the red balloon. The Boss should
be slowly getting in front of you. Wait until he is completely
in front of you, then shoot him. Once you go around the corner,
get the red balloon. The Boss should be behind you. Get the other
red balloon. The Boss should be inching up on you. Shoot the Boss.
Keep going, get the blue balloon, and use it. The Boss should
be behind you for the rest of the race . Keep going and try to
get all the remaining blue balloons to win. Note: Restart the
race if any of the steps are not done correctly. Some practice
is required for this trick.
Defeating Wizpig
Use the following strategy to defeat Wizpig for the
first time. Make sure you are using Bumper and race in Wizpig's
mouth in the central area. Get a Blue Boost at the very beginning
and when you see his shadow behind you, try to get in the middle
of his legs at the very start. If done correctly, it will push
you ahead. You will have to hit all zippers on all laps. If you
miss one, you will fall in water and Wizpig will definitely pass
you.
Play as Tiptup and drive into Wizpig's mouth. Start the match
with a boost just before "Go" and drive under him to
take the lead. Before you hit a boost release of the accelerator
- if you do not, Wizpig will soon overtake you. Drive carefully
on the road without going into the water or missing a boost. Keep
getting the green boosts until you finish.
Play as Pipsy and get a green zoom off the Zipper by releasing
[A] when you touch it.
Bananas and Turning
As everyone knows, the bananas make you go faster.
They actually do not make you go much faster when driving straight
(approximately 1-5 mph depending on the number of bananas). When
you turn, they really make a difference. Hold [R] when turning
and they will make you turn sharper. This also makes you go much
faster -- up to 90 mph in cars without using a zipper. This also
works in hovers and planes. Another strategy is to tap [R]
throughout the race to boost your speed. To track your speed,
press [C-Right].
Glitch: Fly upside down
Go to the elephant and have him turn you into a plane.
Then, go any where on the map -- the ocean has plenty of room.
Press [R]x2 while holding [Z]. Note: This does not
work all the time.
Glitch: Barrel Rolls
Press [R]x2 + the [Analog-stick Left] or
[Right]. Note: This does not work every time.
Glitch: Frozen game
Select adventure mode and choose any character in a
car. Go to where you see the trophy sign and turn left. Drive
along the beach and the game should freeze.