Attacking Bosses
Hold [Turbo] when attacking to knock the Boss
back when using a missile attack. All attacks do double damage
when holding [Turbo]. Press [Shield] + [Turbo]
to produce a "turbo shield" that blasts all creatures
in the immediate vicinity.
Turbo charge
The most effective attack is the "turbo charge",
which is accomplished by Turbo running at your opponent and hitting
attack just outside of close attack range. This will knock both
boss and human targets further across the screen than a regular
close attack, as well as doing massive damage.
Better views in mazes
To get a better view in one of the maze levels, Turbo
jump (press [Turbo] + [Jump] at the same time). This
will zoom out the screen and provide and overview of the maze.
While in the maze bonus round, any health turbo, or shield energy
that is lost is returned at the end of the round.
Level hints
The Sand
Lure your character's opponents into the mines to damage or
destroy them.
The Reactor
Jump into the water and shoot at the boss. Your character
can not be hit as easily when in the water. Note that damage will
slowly accrue from the water. The missiles can be jumped over
using a regular jump.
The Volcano
Once the floater drones start strafing your character, they
can not change direction for a while. The boss will not walk through
the fire that appears when a player stands too long on one of
the rock "patches".
The Cyborgs
Destroy the cannons in the walls for extra power-ups (SuperShield,
RapidFire, and TriAttack). This can be accomplished by running
into them with the shield. Save all of the humans as quickly as
possible, otherwise their stasis capsules will turn red and they
will become "super" cyborgs that run at turbo speed
and can knock down the player.
The Showdown
Jump on the second level and hide behind the energizer while
shooting it. Doing this will allow your character to avoid fighting
the floater drones (which are very tough to defeat on this level)
while attempting to destroy the energizer. The Semag boss is most
easily defeated by forcing him against a wall and continually
hammering him with a close attack.